﻿package mortal.game.scene3D.layer3D
{
    import baseEngine.basic.*;
    import flash.display3D.*;
    import frEngine.postProcess.*;

    public class LastRender extends Object
    {
        public var renderList:RenderList;
        public static const instance:LastRender = new LastRender;

        public function LastRender()
        {
            this.renderList = new RenderList();
            return;
        }// end function

        public function render(param1:Context3D) : void
        {
            PostProcess.instance.render(this.renderList, param1);
            return;
        }// end function

    }
}
